Some Reviews of my work
For my most recent "audio lead" project: Gauntlet - Dark Legacy (PS2/XBox/NGC)

"Sound: This is where the game really shines. The tunes on every level just seem to fit. They go perfectly with the atmosphere of the levels and range from fast and up tempo to low, moody and gothic. Of course, that deep, booming voice, hollering, "Need food badly" and the like is back, but what really makes this aspect of the game shine are little things like walking by closed coffins in a mauseleum and hearing monsters banging on the inside, trying to be let out. Off the hook!!!" -http://www.videogamereview.com/reviews/Sony_Playstation_2/Action/Action-1691.asp

"The sound is also top notch. this is one of the very very few games where the background music doesnt annoy me. it is wonderfully composed and fits the areas very nicely."  - http://www.videogamereview.com/reviews/Sony_PlayStation_2/Action/Action-1691.asp

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GAMESCORE
SITE/REVIEWER
NOTES
Guantlet: Dark Legacy PS2
98%
Team PS2 - Robert Perkins - the GekO
As much as I've gone on about the graphics, the sound of the game is wonderful; imagine a series of wonderfully rendered versions of the original Gauntlet music, courtesy of Midway Games West's Joe Lyford. The music loop in the menu screens is a short loop and, therefore, gets redundant quite quickly, but the in-game music is gorgeous! Oh, and the sound effects! Each one serves to bring out the mood of the game perfectly. But when the Sorceress eats food, its damn near pornographic. Good stuff. ;)
Gauntlet: Dark Legacy PS2
9/10
Absolute PS2 - Amber
No comments made, but audio rates higher than any other game feature.
Gauntlet: Dark Legacy PS2
10/10
Absolute PS2 - Simon Fentsen
No comments made, but audio rates higher than any other game feature.

Gauntlet: Dark Legacy PS29/10
Absolute PS2 - Wade V. CorbeilNo comments made, but audio rates higher than any other game feature.

Gauntlet: Dark Legacy PS2
9/10
Absolute PS2 - Shavonne
No comments made, but audio rates higher than any other game feature.

Gauntlet: Dark Legacy PS2
5/5
Videogamereview.com - Dre
Sound: This is where the game really shines. The tunes on every level just seem to fit. They go perfectly with the atmosphere of the levels and range from fast and up tempo to low, moody and gothic. Of course, that deep, booming voice, hollering, "Need food badly" and the like is back, but what really makes this aspect of the game shine are little things like walking by closed coffins in a mauseleum and hearing monsters banging on the inside, trying to be let out. Off the hook!!!

Gauntlet: Dark Legacy NGC
19/20
Gamecube Au
The sounds fit the scenes quite well. For instance if your in a cottage you get kind of jolly music and when the bosses come, roaring and dark music. You get the usual sowrd clanging noises and enemy dying roars but nothing too special in the sound area. There is a useful voice that tells you when your character needs food badly and has grown a level. To be honest with you, if that voice wasn't there, you would be so engrosed in the fight you would notice your health so its a good thing. The voice can get a little annoying though.......but thats one small thing!



More from Videogamereview.com (PS2)
the sound was great and in boss fights the music was really really cool.