| GAME | SCORE
| SITE/REVIEWER
| NOTES
|
Guantlet: Dark Legacy PS2
|
98%
|
Team PS2 - Robert Perkins - the GekO
|
As much as I've gone on about the graphics, the sound of the game is
wonderful; imagine a series of wonderfully rendered versions of the original
Gauntlet music, courtesy of Midway Games West's Joe Lyford. The music
loop in the menu screens is a short loop and, therefore, gets redundant quite
quickly, but the in-game music is gorgeous! Oh, and the sound effects! Each one
serves to bring out the mood of the game perfectly. But when the Sorceress eats
food, its damn near pornographic. Good stuff. ;) |
Gauntlet: Dark Legacy PS2
| 9/10
| Absolute PS2 - Amber
| No comments made, but audio rates higher than any other game feature.
|
Gauntlet: Dark Legacy PS2
| 10/10
| Absolute PS2 - Simon Fentsen
| No comments made, but audio rates higher than any other game feature.
|
| Gauntlet: Dark Legacy PS2 | 9/10
| Absolute PS2 - Wade V. Corbeil | No comments made, but audio rates higher than any other game feature.
|
Gauntlet: Dark Legacy PS2
| 9/10
| Absolute PS2 - Shavonne
| No comments made, but audio rates higher than any other game feature.
|
Gauntlet: Dark Legacy PS2
| 5/5
| Videogamereview.com - Dre
| Sound: This is where the
game really shines. The tunes on every level just seem to fit. They go perfectly
with the atmosphere of the levels and range from fast and up tempo to low,
moody and gothic. Of course, that deep, booming voice, hollering, "Need food
badly" and the like is back, but what really makes this aspect of the game
shine are little things like walking by closed coffins in a mauseleum and
hearing monsters banging on the inside, trying to be let out. Off the hook!!!
|
Gauntlet: Dark Legacy NGC
| 19/20
| Gamecube Au
| The sounds fit the scenes
quite well. For instance if your in a cottage you get kind of jolly music
and when the bosses come, roaring and dark music. You get the usual sowrd
clanging noises and enemy dying roars but nothing too special in the sound
area. There is a useful voice that tells you when your character needs food
badly and has grown a level. To be honest with you, if that voice wasn't
there, you would be so engrosed in the fight you would notice your health
so its a good thing. The voice can get a little annoying though.......but
thats one small thing!
|
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| More from Videogamereview.com (PS2)
| the sound was great and in boss fights the music was really really cool.
|